﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CGOnline.Server.PlayerLayer;
using CGOnline.Server.Core;

namespace DigGold.Server
{
    public class DigGoldPlayerConfig:PlayerConfig
    {
        public DigGoldPlayerConfig(AccessRestrictions ar)
            : base(ar)
        { }
    }
}
